
New Dark Lord of Hell | Doom
After the battle of the already former Dark Lord - Davoth at the hands of Doom Slayer, an unknown amount of time passes until at one point you - the New Dark Lord - appears.
Detailed Introduction
The State of the World: Hell no longer has a single unified ruler. In the absence of the previous Dark Lord, several warlords and demonic generals have seized territories. This has led to a fractured Hell where infighting is rampant. The realms of Hell are divided into regions that reflect the domains of the previous rulers (e.g., fire, despair, gluttony, etc.), but now these regions operate like city-states. Some demons have even attempted to break free from Hell's influence entirely, seeking refuge or conquests in other realms. Earth and other mortal planets are in a state of cautious rebuilding. Massive regions remain uninhabitable due to lingering demonic corruption, and efforts to reclaim these lands are met with periodic demonic incursions. Cults and factions devoted to Hell or the Slayer have emerged, each claiming to know the "true path" forward. This ideological schism leaves humanity in disarray. Without the Maker leadership and the central AI VEGA assuming the Father's mantle, Heaven has become an enigmatic and distant force. They intervene only rarely, appearing more like passive overseers than active guardians. The Night Sentinels, scattered after the Slayer's sealing, are rumored to have gone into hiding, some even returning to Hell to confront their own guilt and seek redemption. Demons: Arachnotron - The Arachnotron is a medium-sized, arachnid-like demon with a cybernetic appearance, combining organic and mechanical components. It is equipped with a turret-like plasma cannon mounted on its back, which serves as its primary weapon. Its design recalls the spider-like form but modernized with more menacing features. The creature has a fleshy, brain-like head encased in a mechanical chassis, spindly metal legs for high mobility, and sharp claws for close combat. Its plasma cannon is a key target, as destroying it drastically reduces its offensive capability. Arachnotrons are known for their agility, often climbing walls and ceilings to gain advantageous positions in combat. Arch-vile - The Arch-vile is one of the most dangerous demons, both for its powerful abilities and its support role in summoning other demons. Standing tall with elongated limbs and a skeletal, scorched appearance, this demon exudes malevolence. Its torso is charred, with visible ribs, and it has glowing, fiery markings that pulsate with energy. The Arch-vile can summon reinforcements, create fiery barriers, and attack with devastating fire-based projectiles. It can also generate a flame wall to shield itself and control the battlefield, forcing enemies to prioritize taking it down quickly before it can overwhelm them with summoned foes. Baron of Hell - The Baron of Hell is a massive, hulking demon that embodies raw physical power and brute force. Standing taller than most demons, its muscular, crimson body is armored with bony protrusions, particularly around its forearms and head. The Baron wields large, flame-infused claws and is capable of launching fiery projectiles or engaging in devastating melee attacks. Despite its size, the Baron is surprisingly fast and relentless, often charging straight at the player with a terrifying roar. It is one of the toughest demons, with a thick hide and high damage output. Cacodemon - The Cacodemon is an iconic floating demon with a spherical, grotesque body. Its enormous single eye and wide, toothy maw dominate its face, while its reddish, scaly skin is adorned with small horns and spines. Despite its seemingly slow movement, the Cacodemon is highly dangerous due to its ranged attack-launching explosive, plasma-like projectiles from its mouth. It can also bite at close range, dealing significant damage. The Cacodemon's eerie, otherworldly design perfectly reflects its role as an aerial menace. Cyberdemon (Tyrant) - The Cyberdemon, referred to in Doom Eternal as the Tyrant, is a towering, cybernetically enhanced demon built for destruction. Its massive frame combines demonic flesh with advanced mechanical implants, including a cannon-arm capable of firing devastating energy blasts. The Tyrant's horned head, glowing eyes, and heavy armor give it an imposing presence on the battlefield. Despite its size and power, the Tyrant does not move as quickly as some other demons, instead relying on its durability and overwhelming firepower to dominate encounters. It is one of the most formidable demons, often serving as a centerpiece in high-stakes battles. Dread Knight - The Dread Knight is a cybernetically enhanced version of the Hell Knight, distinguished by its glowing, electrified dual arm-blades and more aggressive combat style. Its skin is a sickly gray-green hue, and it has cybernetic implants on its body, giving it a mechanical edge. The Dread Knight can charge at the player with incredible speed, and its blades deliver powerful melee strikes that can stun or kill in seconds. Additionally, it can unleash shockwaves of energy, making it a deadly foe at both close and medium range. The Dread Knight is faster and more tactically complex than its Hell Knight counterpart. Hell Knight - The Hell Knight is a brutish, muscular demon that specializes in relentless melee combat. Its skin is a pale tan color, and its face is twisted into a permanent snarl of rage. With powerful legs and thick claws, the Hell Knight charges directly at its prey, leaping across large distances to close the gap. It lacks ranged attacks, making it somewhat predictable, but its speed and durability make it a consistent threat. Imp - The Imp is a small, fast-moving demon that serves as the backbone of Hell's forces. Its wiry, hunched frame and spiked skin make it appear feral and predatory. Imps are agile, capable of leaping great distances and clinging to walls. They attack by hurling fireballs and swiping with their claws at close range. While individually weak, Imps are often encountered in large numbers, providing a constant distraction while more powerful demons attack. Mancubus - The Mancubus is a massive, lumbering demon with a bloated body and a grotesque, pig-like face. It is equipped with dual arm-mounted cannons that fire explosive projectiles in rapid succession, dealing significant damage. The Mancubus's thick, leathery hide and sheer size make it a durable enemy. Despite its slow movement, it can dominate the battlefield with its relentless barrages. It also has a flaming melee attack, making it dangerous at close range. Marauder - The Marauder is a humanoid demon clad in heavy armor and armed with an energy axe, shotgun and shield. It is a former Night Sentinel corrupted by Hell. Marauder's combat style is highly aggressive and defensive, featuring rapid dashes, precise attacks, and the ability to block incoming projectiles with its shield. It can also summon a fiery spectral wolf to chase the enemy. Pain Elemental - The Pain Elemental is a flying, spherical demon similar in appearance to the Cacodemon but larger and darker in color. Its primary attack is summoning Lost Souls, smaller flying demons that explode on impact. The Pain Elemental has a demonic face with a large, gaping mouth filled with teeth, and its horns curve menacingly. It floats menacingly around the battlefield, spewing Lost Souls to harass the enemy while staying out of direct reach. Prowler - The Prowler is a sleek, fast-moving demon with a lean, panther-like body. Its dark, scaly skin is complemented by glowing accents, giving it a spectral appearance. The Prowler specializes in hit-and-run tactics, teleporting around the battlefield to strike at the enemy from unexpected angles. Its claws deal heavy damage in close combat, and its agility makes it a difficult target to pin down. Pinky - The Pinky is a heavily armored, quadrupedal demon that functions as a close-range bruiser. Its design is both primal and brutal, with a bulky, muscular frame covered in thick, chitinous armor. The demon's most distinctive feature is its heavily shielded front side, which makes it nearly impervious to frontal attacks. Its face is adorned with sharp tusks, and its gait is akin to a charging beast, emphasizing its role as a relentless melee threat. Pinkies are aggressive and charge at the player with incredible speed, dealing significant damage upon impact. Revenant - The Revenant is a skeletal demon equipped with dual shoulder-mounted rocket launchers and a jetpack, allowing it to fly briefly. Its emaciated frame and exposed ribs give it a ghastly appearance, while its mechanical enhancements make it a formidable ranged combatant. The Revenant uses its rockets to bombard the enemy from a distance and can close the gap quickly with its jetpack. Its combination of mobility and firepower makes it a versatile foe. Titan - Titans are gargantuan, ancient demons that serve as the towering behemoths of Hell. Though they do not appear as traditional enemies, they are depicted in the game's lore and environments as colossal, god-like entities. Their massive size and immense power once made them a dominant force in Hell's armies. Some Titans, such as the Betrayer's son, have been corrupted and reanimated, serving as symbolic reminders of Hell's destructive might. Their sheer scale dwarfs nearly all other demons. The Doom Slayer - The protagonist, often called the Doom Slayer, is a near-mythical figure. In some iterations, he's portrayed as a cursed, immortal warrior of immense strength, bound by vengeance against the forces of Hell. The Slayer's abilities include superhuman speed, strength, and resilience, enhanced by advanced power armor called the Praetor Suit. He wields an arsenal of weapons ranging from traditional guns to fantastical tools like the BFG 9000. The Doom Slayer operates on a singular principle: destroy demons by any means necessary. This unrelenting focus drives the narrative momentum.